戰(zhàn)爭(zhēng)游戲空地一體戰(zhàn)24號(hào)升級(jí)檔+破解補(bǔ)丁(暫未上線)
補(bǔ)丁大。1.80G 補(bǔ)丁語言:簡(jiǎn)體
補(bǔ)丁類型:升級(jí)補(bǔ)丁+DLC 更新時(shí)間:2013/8/28
補(bǔ)丁版本:
本補(bǔ)丁為戰(zhàn)爭(zhēng)游戲空地一體戰(zhàn)的24號(hào)升級(jí)補(bǔ)丁,已整合破解補(bǔ)丁并集成之前所有升級(jí)檔內(nèi)容(包括1號(hào)DLC)以及官方繁體中文補(bǔ)丁,玩家只需安裝這一個(gè)升級(jí)補(bǔ)丁即可獲得最完整游戲體驗(yàn)。
使用說明
1、解壓縮
2、復(fù)制Update文件夾下的升級(jí)補(bǔ)丁到游戲目錄覆蓋
3、復(fù)制Crack文件夾下的破解補(bǔ)丁到游戲目錄覆蓋
4、運(yùn)行游戲
by 3dm
更新內(nèi)容
NEW GAME MODE: Conquest "v2" (thanks to all beta testers and Marshals)
- current conquest mode replaced by this new version called v2, aka "fixed income" (read below for details)
- 4 dedicated [EUGEN] 10v10 servers will be (work-in-progress) hosting 10v10 games Conquest mode
- command zones no longer earn deployment points in this mode. The income of each team is fixed and not related to map control:
¤ 1-2 players* : 7 income per team**
¤ 3-4 players* : 14 income per team**
¤ 5-6 players* : 21 income per team**
¤ 7-8 players* : 28 income per team**
[...]
¤ 19-20 players* : 70 income per team**
* number of players actually in the game, not including open slots in the lobby
** which means the individual income is dvided by the number of players in the team
- victory points options reworked accordingly (they no longer need to scale with the number of players)
- default victory points and time limit values rebalanced accordingly
MAPS :
- [Destruction] Bergen's harbour command zone moved a little bit away from the buildings, as in Conquest mode
BUG FIXES :
- fixing a crash occurring when logging to the multiplayer section
- fixing a bug where some players could not select their deck in the lobby for they were mistakenly assigned to the other alliance
- fixing a crash occurring after a host migration. Some players could not see their deck anymore and the game would crash after the game was launched
- fixing a crash occurring when switching API or monitor in the Video options.
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