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森林v0.37

游戲語言:英文 更新時(shí)間:2024-10-12

游戲大。849M 游戲廠商:

游戲類型:動(dòng)作冒險(xiǎn) 運(yùn)行系統(tǒng):Win7, Win8, WinAll

森林是一款十分具有可玩性的高自由度第一人稱冒險(xiǎn)生存游戲,游戲內(nèi)容相當(dāng)豐富,玩家們可以釣魚、砍伐木頭、收集材料來制作各種東西在這個(gè)危機(jī)四伏的森林里生存下去,游戲畫面精美,可玩性很高,玩家們不要錯(cuò)過!

Endnight Games的可怕冒險(xiǎn)新作《森林(The Forest)》將會(huì)帶給玩家們一個(gè)栩栩如生、多姿多彩的森林環(huán)境,環(huán)境中的天氣狀況,植被的新陳代謝都會(huì)被真實(shí)的表現(xiàn)出來,另外還有大量的山洞與地下湖泊可以被玩家們探索。
在游戲中玩家扮演因?yàn)榭针y而迷失在叢林里的幸存者主角,生活于叢林內(nèi)的可怕詭異無臉人型生物將會(huì)展開追殺,而你所要做的就是設(shè)法逃生。這個(gè)無臉人型生物是一個(gè)在叢林里有著原始社會(huì)組織架構(gòu)的團(tuán)體行動(dòng)生物,雖然乍看之下仿佛是普通人類,不過卻會(huì)以驚人的高速展開攻擊。在遇到它們時(shí),玩家可以選擇潛入并暗殺,或是使用自己制作的武器從正面干掉敵人。
此外玩家要在森林中生存就必須學(xué)會(huì)各種各樣的生存技能,包括砍掉樹木搭建帳篷,或是生起篝火用來保暖,搜尋食物以免主角被餓死,當(dāng)然,玩家還可以自己種植食物來自給自足。
該作將登陸PC平臺(tái),同時(shí)支持頭戴式虛擬現(xiàn)實(shí)顯示器Oculus Rift!

游戲信息

游戲名稱:森林
英文名稱:The Forest
游戲類型:動(dòng)作冒險(xiǎn)類(ACT)游戲
游戲制作:Endnight Games Ltd 
游戲發(fā)行:Endnight Games Ltd 
游戲平臺(tái):PC
發(fā)售時(shí)間:2014年5月30日

安裝方法

1.下載游戲
2.解壓壓縮包
3.運(yùn)行安裝程序
4.點(diǎn)擊PlayGame程序開始游戲

游戲操作

移動(dòng):WSAD
攻擊:鼠標(biāo)左鍵
I:物品欄
B:生存指南
E:互動(dòng)和確認(rèn)
R:建筑方位變更
Z:在營地休息同時(shí)存檔

小編評(píng)測

《森林》是一款開放式的可怕生存游戲,游戲中玩家們必須收集樹枝點(diǎn)火來防止自己的體溫低下,或是為了覓食而在叢林里四處探查尋找,進(jìn)行打獵,制作物品,自給自足。而隨著玩家們在叢林時(shí)間拉長,各種野外求生技巧也將會(huì)變得更加純熟,并可以選擇適合場所作為自己的據(jù)點(diǎn),建立防御工事來抵擋夜晚怪物的攻擊。
《森林》會(huì)有一個(gè)故事和恰當(dāng)?shù)慕Y(jié)局,但是兩者都不是必須的。玩家會(huì)專注于生存本身。游戲的故事就在那,故事線索分布在各個(gè)地方,去不去尋找那些線索完全看你自己的選擇。游戲里的邪惡生物的行為不會(huì)像別的游戲那么張揚(yáng),這里會(huì)變得很謹(jǐn)慎。他們不會(huì)沖向你,也許會(huì)悄悄跟蹤你,被攻擊后尋求支援,甚至?xí)麄儽荒銡⑺赖耐椤?br/>在《森林》的世界中還將會(huì)有日夜的變化,隨著日夜不同,溫度也會(huì)產(chǎn)生改變,還有著包括海岸線、洞窟、地底湖等各式各樣的場所舞臺(tái)登場,讓玩家們來體驗(yàn)本作獨(dú)特的生存可怕冒險(xiǎn)樂趣!

版本說明

該版本為最新更新的森林v0.37版本,在上一版本的基礎(chǔ)上進(jìn)行了大量的更新,玩家們可以下載新版本進(jìn)行體驗(yàn)。

具體更新說明如下:

Improved sinkhole cave door textures
改進(jìn)的天坑洞穴門紋理
(Multiplayer) Fixed molotovs thrown from multi-thrower not breaking correctly for clients
(多人)固定燃燒彈扔不破多運(yùn)動(dòng)員正確的客戶
Fixed lizard ragdoll distorting when dropped if carrying maximum amount already
固定的蜥蜴布偶扭曲下降時(shí)如果攜帶最大數(shù)量已
Fixed partial ocean waves visible inside yacht when outside yacht
固定部分海洋波可見內(nèi)游艇外游艇
Fixed animation issues when picking up small rocks/tennis balls while blocking
固定動(dòng)畫的問題時(shí),拿起小石塊/網(wǎng)球,而阻塞
Better yacht interior and exterior reflections
更好的游艇內(nèi)部和外部的思考
Fixed life preservers clipping in cave 10
在10洞夾固定救生圈
Increased speed/aggressiveness of cowman mutant
增加的速度/攻擊性考門突變體
Audio – House boat now plays audio event when on water.
音頻的房子船現(xiàn)在在水上播放音頻事件。
Audio – Added impact sfx when the rope swing trap hits enemies or player
音頻–補(bǔ)充的影響,當(dāng)秋千SFX陷阱擊中敵人或玩家
Audio – Tuned wet footsteps and leaves falling sounds
音頻,調(diào)諧濕的腳步聲和樹葉落下的聲音
Audio – Tuned tent flap sounds
音頻調(diào)諧帳篷活門
Audio – Added drop sound to many items when dropped
在下降時(shí),音頻,加入下降的聲
Audio – Added waterfall sounds to waterfalls in sinkhole
音頻–瀑布的聲音瀑布在天坑
Audio – Player now gasps for air when surfacing with the rebreather equipped
音頻–播放器現(xiàn)在空氣喘息時(shí),堆焊與呼吸器裝備
Audio – Armsy now makes sound when detecting player presence nearby.
音頻–armsy現(xiàn)在使聲音檢測時(shí)存在附近的球員。
Audio – Improved deer audio when deers are set alight.
改進(jìn)的音頻–鹿鹿音頻時(shí)點(diǎn)燃。
Audio – Fixed doubled up fall sound effect in multiplayer
多人游戲中,固定的音頻效果加倍
Audio – Fixed building repair sound always playing from hosts location in mp
音頻固定的建筑維修聲音總是從主機(jī)位置的MP
Audio – Fixed push sled sound not being synced in multiplayer
音頻–固定推雪橇的聲音不同步的多人游戲
Audio – Fixed player burning vocals not being synced in multiplayer
音頻播放器–固定燃燒不同步多人游戲的聲音
Caves – Fixed holes in cave 10
洞洞10洞
Caves – Fixed various rock scale issues
洞穴,固定的各種巖石規(guī)模的問題
Fixed player not taking fall damage while doing flying axe attack
固定玩家在做飛斧攻擊時(shí)不考慮墜落傷害
Fixed block animation not showing correctly for remote players in MP
固定塊動(dòng)畫沒有正確顯示遠(yuǎn)程玩家在國會(huì)議員
New art added: Timmy crayons
新的藝術(shù)說:蒂米蠟筆
Cleaned up/improved some areas around beach cliff terrain
清理/改善一些地區(qū)周圍的海灘懸崖地形
Improved player fall down injured animation
改進(jìn)的玩家跌倒受傷的動(dòng)畫
Caves – Fixed cave 9 sinkhole entrance not being visible from above ground
洞穴–固定9洞天坑入口不可見地上
Caves – adjusted some misaligned rocks in sinkhole
洞穴–調(diào)整一些錯(cuò)位的巖石在天坑
Enemy skull bag effigy added more pick up skulls
敵人的頭骨包雕像增加拿起頭骨
New art added: Dead lawyers 1 body, 2 heads. Court papers, suitcase etc
新藝術(shù)增加:死亡律師1身,2頭。法院文件,手提箱等
Cliff rocks will now appear wet/dark based on height of ocean
懸崖巖石會(huì)出現(xiàn)濕/暗的基礎(chǔ)上高度的海洋
Ripped Practical Caver magazine version for survival book notes section
把實(shí)際個(gè)雜志版書注釋部分生存
(Multiplayer) Fixed missing lighter texture on other players lighters
(多人游戲)固定丟失較輕的質(zhì)地對(duì)其他球員打火機(jī)
New craft recipe: Weak spear (stick x2)
新工藝配方:弱矛(棒X2)
New gameplay option: Crouch Mode (Hold / Toggle), default is hold (legacy feature)
新的游戲選項(xiàng):克勞奇模式(保持/切換),默認(rèn)是持有(遺產(chǎn)特征)
Filled Waterskin now holds up to 2 full thirst replenishment and drinking from it is now based on exact amount so you can replenish as often as wanted without worrying of wasted amount
現(xiàn)在持有滿水袋裝滿2渴補(bǔ)水喝現(xiàn)在是基于精確的量,所以你可以補(bǔ)充經(jīng)常想不用擔(dān)心浪費(fèi)金額
New (outside) waterfall falling particles added!
新(外)瀑布落下的粒子!
(Multiplayer) Fixed host sometimes appearing on angle for clients in MP
(多人游戲)固定主機(jī)有時(shí)出現(xiàn)在客戶端的角度,為客戶的
Fixed/improved uv’s on yacht interior
修正/改進(jìn)的紫外線的游艇內(nèi)飾
Current armor display in hud is now based on max amount of both armor and cold armor
在HUD顯示當(dāng)前護(hù)甲現(xiàn)在是基于最大數(shù)量的盔甲和冰冷的盔甲
Adding item to weapon rack structure now properly clears up cloth and/or fire
將物品添加到武器架結(jié)構(gòu)中,現(xiàn)在正確地清除布和/或火
(Multiplayer) Clamped player velocity when pause menu or player menu is open
(多人游戲)當(dāng)暫停菜單或播放菜單時(shí),玩家速度是固定的
Increased water jump height slightly to make it easier to get onto raft while in water
稍微增加了水躍高度,使其更容易在水中爬上筏
Caves – Fixed timmy drawing 2 in cave 1 not being pickupable
洞穴–固定蒂米圖2 1窟不pickupable
Caves – Fixed hole in cave 1 leaking light
洞洞1洞漏燈
Fixed offset between cursor and actual click position in menus
光標(biāo)和菜單中的實(shí)際單擊位置之間的固定偏移
When having a healthy diet, weight now goes towards base value at a very slow rate (player no longer stays at a bad weight when being healthy and instead goes back to normal)
當(dāng)有一個(gè)健康的飲食,體重現(xiàn)在以一個(gè)非常慢的速度(運(yùn)動(dòng)員不再停留在一個(gè)壞的重量,當(dāng)是健康的,而不是回到正常)的基礎(chǔ)值
Fixed food & blood poisoning settings preventing it from being effective
固定食物和血液中毒的設(shè)置,防止其有效
Rephrased lighter tutorial to be more generic and work with flash light as default light
改寫打火機(jī)教程是閃光燈作為默認(rèn)燈光更通用的工作
Added another shelf to medicine cabinet
在藥品柜上又加了一個(gè)架子
Improved positioning when placing ghost medicine cabinet
放置鬼藥箱時(shí)改進(jìn)定位
New snow particle effects added for mountain/snow area
新的雪粒子效應(yīng)增加了山/雪區(qū)
Fixed geese sometimes floating above water
固定的鵝有時(shí)漂浮在水面上
(Multiplayer) Fixed animation glitchiness when dropping bodies as client in MP
(多人)固定的動(dòng)畫glitchiness當(dāng)下降的機(jī)構(gòu)客戶在MP
Weather system now shows snow particles instead of rain if player is in snow area
天氣系統(tǒng)現(xiàn)在顯示雪顆粒,而不是雨,如果玩家在雪地里
Audio – Sinkhole ambient audio working
音頻–天坑周圍音頻工作
Fixed blur on particles when pause menu is open
當(dāng)暫停菜單打開時(shí),固定模糊的粒子
Fixed basic fire being on slight angle when placed
固定的基本火災(zāi)是輕微的角度時(shí),放置
New fire effects!
新的防火效果!
New blood effects!
新血液效應(yīng)!
Rock fences can now be used as support for floors and roofs !
現(xiàn)在可以用石頭柵欄來支撐地面和屋頂!
Fixed enclosed walls not properly storing data, causing stacked walls to not go all the way around
固定封閉的墻壁不能正確地儲(chǔ)存數(shù)據(jù),造成堆疊的墻壁不走所有的方式
Fixed some issues with placing floors/roofs on non-flat walls, it now tries to cancel positions that are too far from the rest to try preventing floors from floating mid air, eventually cancelling autofill if not enough points remain
固定放置地板/屋頂非平板的一些問題,現(xiàn)在試圖取消的職位是從休息太遠(yuǎn),試圖防止地板漂浮空中,最終取消自動(dòng)填充,如果沒有足夠的點(diǎn)保持
Revamped floors to toggle between autofill and manual placement mode, by default in autofill floors will now show the ghost of whatever support is currently targeted and can be placed with E (or switch to manual placement with C to cherry pick each point like in legacy)
改造后的地面自動(dòng)和手動(dòng)放置模式之間切換,在自動(dòng)填充層默認(rèn)會(huì)顯示任何支持鬼是目前針對(duì)可放置與E(或切換到手動(dòng)位置C挑選每一點(diǎn)像遺產(chǎn))
(multiplayer) Fixed jerky crocodile movement for clients
(多人)固定干鱷魚運(yùn)動(dòng)為客戶
(multiplayer) Fixed animals not aligning to terrain correctly as client
(多人游戲)固定動(dòng)物不在地形上正確的
Increased hit trigger range of deadfall and swinging rock traps
增加了陷阱觸發(fā)范圍和搖擺巖圈閉
Player now disconnects from logsled when falling from a height
玩家現(xiàn)在脫離logsled當(dāng)從高處落下
Logsled no longer floats if pushed into sinkhole
logsled不再漂浮,如果推到天坑
Audio – mutant dodge roll audio added
音頻的音頻,突變的道奇音頻補(bǔ)充
Fixed fires turning huge if burnt out while culled then lit again
如果把巨大的固定火災(zāi)燒毀而撲殺,然后再點(diǎn)燃
Fixed hole in player mesh visible to other players in MP
固定孔的球員網(wǎng)格可見的其他球員在國會(huì)議員
(particles) Improved look of lighter flame
(粒子)改善了較輕的火焰
New magazine/story item pick up added!
新的雜志/故事的物品拾!
Revamped upgrade system: You now get to manually position your upgrades ! Start by making the upgrade recipe as usual, then rotate the item with Horizontal/Vertical input actions (WASD on keyboard by default), aim with mouse, and left click to place ! Repeat until all upgrade views are in place or right click to cancel upgradin
新的升級(jí)系統(tǒng):你現(xiàn)在可以手動(dòng)定位您的升級(jí)!開始通過升級(jí)配方一樣,然后旋轉(zhuǎn)項(xiàng)目的水平/垂直的輸入操作(鍵盤默認(rèn)WASD),目的與鼠標(biāo),左鍵點(diǎn)擊的地方!重復(fù),直到所有的升級(jí)視圖都在地方或右鍵單擊以取消升級(jí)
Upgrading system now tries to take items in inventory after ones from recipe have been used to keep placing until player quits upgrading
升級(jí)系統(tǒng)現(xiàn)在試著從食譜中的物品來進(jìn)行盤點(diǎn),直到玩家退出升級(jí)之后,從配方中一直被用來保持放置
Fixed positioning of glass upgrade views
固定定位的玻璃升級(jí)視圖
Increased book tab numbers readability
增加了圖書標(biāo)簽的可讀性
Audio – tuned mix of player footsteps on wet surfaces, lakes, rivers, leaf rustle cardboard drags and after storm sounds
音頻–調(diào)諧混合播放器的腳步在潮濕的表面,湖泊,河流,樹葉沙沙紙板拖動(dòng)和暴風(fēng)雨過后的聲音
Audio – new jump/land on snow sfx
新的音頻–跳/土地上雪SFX
Audio – added dynamic sfx to broken parts of cages
音頻–籠的破零件添加動(dòng)態(tài)特效
Audio – new audio event for upgrade success
為升級(jí)成功的新音頻事件
Fixed umbrella effigy having single sided faces and improved shading
固定傘的肖像具有單面的面孔和改進(jìn)的陰影
Fixed some items in enemy built effigies not being pickupable
固定的一些項(xiàng)目在建pickupable肖像不是敵人
Added moss to enemy placed effigies
加入苔蘚的敵人放肖像
New molotov fire effect!
新的燃燒火焰效果!
Moss added to plane hull shader. Moss will accumulate over the days eventually turning the plane moss covered
苔蘚添加到平面船體著色。苔蘚終會(huì)積聚在天終翻面苔覆蓋
Cleaned up cook icon
清理廚師圖標(biāo)
Fixed some of the Dead Trees being uncuttable
有些固定的死樹不能切割
(Multiplayer) Fixed clients not getting logs from dead trees
(多人游戲)固定的客戶沒有從死樹上獲取日志
Fixed upgrades not properly applying bonus + also fixes reloading flare gun with flares
固定升級(jí)不能正確運(yùn)用獎(jiǎng)金+還修復(fù)重裝彈槍與彈
New graphics option: SSAO Type ! Option are SESSAO (legacy) and the new HBAO (should render faster)
新的圖形選項(xiàng):SSAO型!期權(quán)是sessao(遺產(chǎn))和新的HBAO(要快)
Recipe tutorial now goes away as soon as there is any valid recipe on the crafting mat
配方指南現(xiàn)在很快就消失了,有任何有效的配方,在制作墊
Having a burning weapon in right hand now counts as a light in regards of the equip light tutorial in caves
在正確的手上有一個(gè)燃燒的武器現(xiàn)在被當(dāng)作一個(gè)關(guān)于在洞穴里的裝備輕教程的光
Added a fail safe when starting game with a Steam Controller active but the “Advanced Controller Support (XInput)” option not selected
增加了一個(gè)安全的時(shí)候用蒸汽控制器活躍但“先進(jìn)控制器的支持開始游戲(XInput)”的選項(xiàng)不選
Added a device management tab to control settings in title screen, allowing either all devices as input (legacy) or to cherry pick which should be used (allows to disable input sources conflicting with the game, and thus no longer require to be unplugged to play the game)
添加一個(gè)設(shè)備管理選項(xiàng)卡控制在標(biāo)題畫面設(shè)置,允許所有設(shè)備的輸入(遺產(chǎn))或挑選可(允許禁止輸入源的沖突與博弈,從而不再需要拔打游戲)
New crafting information page in book: Clothing !
新工藝信息頁:服裝!
Setup expand tabs for crafting and notes chapters of books
安裝程序擴(kuò)展制表符,用于制作和注釋章節(jié)的書
Fixed some navigation issues in between information chapters of book
修正了一些在信息章節(jié)之間的導(dǎo)航問題
Poison arrow can no longer poison player when shooting while sprinting forward
毒箭不再毒藥的球員投籃時(shí),向前沖刺
Fixed meat on rack not properly syncing status updates with clients
固定架不肉的狀態(tài)更新與客戶同步
Meat placed on drying rack by clients no longer goes away when client disconnects
肉放在晾衣架的客戶不再消失,當(dāng)客戶端斷開
Audio – added new close surf sounds
音頻,增加了新的接近沖浪的聲音
Fixed thrown molotov missing fire
固定扔莫洛托夫缺火
New improved FXAA added!
新改進(jìn)的FXAA添加!
Broken stalagmites should now react to cave floors instead of falling through them
破碎的石筍現(xiàn)在應(yīng)該到洞穴層而不是通過他們的反應(yīng)
Fixed missing item throwing reticle
固定失蹤的項(xiàng)目將網(wǎng)線
Added dynamic movement to new lighter and molotov flames
添加動(dòng)態(tài)運(yùn)動(dòng)新的打火機(jī)和燃燒的火焰
Increased speed and range that weapon will move away when close to a wall
增加速度和范圍,武器將離開時(shí)靠近一個(gè)墻壁
(balance) Removed soda/meds spawning from dead mutant bodies
(平衡)除去蘇打/人從死亡的突變體產(chǎn)卵
Fixed wall chunks replaced by a textured quad at a distance also getting cleared out of the navigation grid
固定墻塊代替了一個(gè)紋理的四分之一的距離也得到清除的導(dǎo)航網(wǎng)格
(Multiplayer) Fixed clients not seeing animals after an extended play time!
(多人游戲)固定的客戶沒有看到動(dòng)物后,延長游戲時(shí)間!
Fixed held molotov blur breaking when camera moved
固定舉行莫洛托夫模糊打破時(shí),相機(jī)移動(dòng)
Fixed throwing unlit molotov at unlit fires lighting it
固定投擲莫洛托夫在點(diǎn)燃的火熄滅燈光
Fixed Alt tab breaking opening animation of crash
ALT標(biāo)簽打破固定開場動(dòng)畫碰撞
(Multiplayer) Fixed picking up logs in holder while jumping causing it to vanish, it now properly drops the log
(多人游戲)固定撿木頭在持有人,而跳躍導(dǎo)致它消失,它現(xiàn)在正確滴日志
Fixed having a movement key pressed bringing mouse back to center of screen while in menu
固定有一個(gè)移動(dòng)鍵使鼠標(biāo)回到屏幕的中心,而在菜單
Audio – added sound of liquid when equipping a molotov
音頻–補(bǔ)充液體當(dāng)裝備燃燒彈的聲音
Audio – Balanced ocean sounds
音頻平衡的海洋聲音
Audio – added squeal to burning babies when they die
添加音頻–尖叫燒嬰兒當(dāng)他們死的時(shí)候
Audio – added leafless whoosh when burnt trees fall
音頻–加光禿禿的呼當(dāng)燒焦的樹木倒下
(Multiplayer) Fixed blocking animation cutting off for remote players
(多人游戲)固定阻斷動(dòng)畫切割遠(yuǎn)程玩家
(Multiplayer) Fixed client picking up animal yields leaving a broken duplicate copy behind
(多人游戲)固定的客戶挑選動(dòng)物收益率留下一個(gè)破碎的復(fù)制副本背后
Fixed rain emitters not properly following player rotation
固定雨發(fā)射器不能正確地跟隨玩家旋轉(zhuǎn)
Cleaned up position of building buttons in book!
在書中清理建筑按鈕的位置!
Enabled popups for resolution & preset options settings (should help setting things up on lower end hardware)
啟用彈出分辨率與預(yù)設(shè)選項(xiàng)設(shè)置(可以幫助設(shè)置在低端硬件)

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森林 v0.37

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