
森林v0.43
游戲語(yǔ)言:英文 更新時(shí)間:2023-08-30
游戲大小:852.1M 游戲廠(chǎng)商:
游戲類(lèi)型:動(dòng)作冒險(xiǎn) 運(yùn)行系統(tǒng):Win7, Win8, 其它
森林是一款十分具有可玩性的高自由度第一人稱(chēng)冒險(xiǎn)生存游戲,游戲內(nèi)容相當(dāng)豐富,玩家們可以釣魚(yú)、砍伐木頭、收集材料來(lái)制作各種東西在這個(gè)危機(jī)四伏的森林里生存下去,游戲畫(huà)面精美,可玩性很高,玩家們不要錯(cuò)過(guò)!
Endnight Games的可怕冒險(xiǎn)新作《森林(The Forest)》將會(huì)帶給玩家們一個(gè)栩栩如生、多姿多彩的森林環(huán)境,環(huán)境中的天氣狀況,植被的新陳代謝都會(huì)被真實(shí)的表現(xiàn)出來(lái),另外還有大量的山洞與地下湖泊可以被玩家們探索。
在游戲中玩家扮演因?yàn)榭针y而迷失在叢林里的幸存者主角,生活于叢林內(nèi)的可怕詭異無(wú)臉人型生物將會(huì)展開(kāi)追殺,而你所要做的就是設(shè)法逃生。這個(gè)無(wú)臉人型生物是一個(gè)在叢林里有著原始社會(huì)組織架構(gòu)的團(tuán)體行動(dòng)生物,雖然乍看之下仿佛是普通人類(lèi),不過(guò)卻會(huì)以驚人的高速展開(kāi)攻擊。在遇到它們時(shí),玩家可以選擇潛入并暗殺,或是使用自己制作的武器從正面干掉敵人。
此外玩家要在森林中生存就必須學(xué)會(huì)各種各樣的生存技能,包括砍掉樹(shù)木搭建帳篷,或是生起篝火用來(lái)保暖,搜尋食物以免主角被餓死,當(dāng)然,玩家還可以自己種植食物來(lái)自給自足。
該作將登陸PC平臺(tái),同時(shí)支持頭戴式虛擬現(xiàn)實(shí)顯示器Oculus Rift!
游戲信息
游戲名稱(chēng):森林
英文名稱(chēng):The Forest
游戲類(lèi)型:動(dòng)作冒險(xiǎn)類(lèi)(ACT)游戲
游戲制作:Endnight Games Ltd
游戲發(fā)行:Endnight Games Ltd
游戲平臺(tái):PC
發(fā)售時(shí)間:2014年5月30日
安裝方法
1.下載游戲
2.解壓壓縮包
3.運(yùn)行安裝程序
4.點(diǎn)擊PlayGame程序開(kāi)始游戲
游戲操作
移動(dòng):WSAD
攻擊:鼠標(biāo)左鍵
I:物品欄
B:生存指南
E:互動(dòng)和確認(rèn)
R:建筑方位變更
Z:在營(yíng)地休息同時(shí)存檔
小編評(píng)測(cè)
《森林》是一款開(kāi)放式的可怕生存游戲,游戲中玩家們必須收集樹(shù)枝點(diǎn)火來(lái)防止自己的體溫低下,或是為了覓食而在叢林里四處探查尋找,進(jìn)行打獵,制作物品,自給自足。而隨著玩家們?cè)趨擦謺r(shí)間拉長(zhǎng),各種野外求生技巧也將會(huì)變得更加純熟,并可以選擇適合場(chǎng)所作為自己的據(jù)點(diǎn),建立防御工事來(lái)抵擋夜晚怪物的攻擊。
《森林》會(huì)有一個(gè)故事和恰當(dāng)?shù)慕Y(jié)局,但是兩者都不是必須的。玩家會(huì)專(zhuān)注于生存本身。游戲的故事就在那,故事線(xiàn)索分布在各個(gè)地方,去不去尋找那些線(xiàn)索完全看你自己的選擇。游戲里的邪惡生物的行為不會(huì)像別的游戲那么張揚(yáng),這里會(huì)變得很謹(jǐn)慎。他們不會(huì)沖向你,也許會(huì)悄悄跟蹤你,被攻擊后尋求支援,甚至?xí)麄儽荒銡⑺赖耐椤?br/>在《森林》的世界中還將會(huì)有日夜的變化,隨著日夜不同,溫度也會(huì)產(chǎn)生改變,還有著包括海岸線(xiàn)、洞窟、地底湖等各式各樣的場(chǎng)所舞臺(tái)登場(chǎng),讓玩家們來(lái)體驗(yàn)本作獨(dú)特的生存可怕冒險(xiǎn)樂(lè)趣!
版本說(shuō)明
該版本為最新更新的森林v0.43版本,在上一版本的基礎(chǔ)上更新了很多新內(nèi)容,玩家們可以下載新版本進(jìn)行體驗(yàn)。
具體更新說(shuō)明如下:
V0.43 changelog:
v0.43更新日志:
Audio – added sounds to book opening on plane
在飛機(jī)上打開(kāi)書(shū)的聲音添加的聲音
Audio – fixed timing of meat eating to fit new animation
聲頻的固定時(shí)間的肉吃,以適應(yīng)新的動(dòng)畫(huà)
Fixed some structures not getting cut out of nav mesh correctly on loading save game
固定的一些結(jié)構(gòu)不切出的導(dǎo)航網(wǎng)正確加載保存游戲
Mutants will now attempt to eat food from drying racks, once there is no meat left they will destroy the rack
變種人現(xiàn)在會(huì)嘗試從晾衣架上吃食物,一旦沒(méi)有肉,他們會(huì)破壞機(jī)架
Fixed some cases of enemies running somewhere when there was no path to the target
修正了某些情況下的敵人運(yùn)行在某處,當(dāng)沒(méi)有路徑的目標(biāo)
Prevented animals from spawning inside player built structures
防止動(dòng)物產(chǎn)卵內(nèi)玩家建立的結(jié)構(gòu)
Added new craftable item: Meds+. Craft with 1 marigold, 1 aloe and 1 coneflower, restores 100 health points
添加新的專(zhuān)業(yè)技能項(xiàng)目:藥物+。1金盞花工藝,1蘆薈1松果菊,100點(diǎn)恢復(fù)健康
Added new craftable item: EnergyMix+. Craft with 1 coneflower, 1 chicory and 1 aloe
添加新的專(zhuān)業(yè)技能項(xiàng)目:能源結(jié)構(gòu)+。1松果菊的手藝,1菊苣1蘆薈
Fixed 2D filling cog not functioning properly in specific cases, i.e. upgrade recipe matching some ingredient with a recipe which currently has all its ingredient on the crafting mat but not valid amounts yet (like arrows & speed+ upgraded stick)
固定的二維填充齒輪不能正常運(yùn)行在特定的情況下,即升級(jí)配方目前所有成分在制作墊而不是有效量但配方成分(如箭匹配速度+升級(jí)棒)
Clamped garden plants scale to prevent it from ever going into negative
鉗位花園植物的規(guī)模,以防止它會(huì)變成負(fù)面
Caves – Camping garbage added to cave 10 and 2
洞穴,野營(yíng)垃圾添加到洞穴10和2
It is no longer possible to be brought under terrain by the climbing down top of rope animation.
它不再可能被帶到地形下由爬上頂部的繩子動(dòng)畫(huà)。
It is no longer possible to use the top rope trigger to initiate rope climbing from below it, bottom trigger should be used instead. This prevents playing the climbing down rope animation when not effectively trying to climb down
它不再有可能使用頂部繩索觸發(fā)發(fā)起繩索攀登從下面它,底部觸發(fā)應(yīng)使用代替。這可以防止玩爬下來(lái)的繩子動(dòng)畫(huà)時(shí),沒(méi)有有效地試圖爬下來(lái)
Fixed greebles switching from regular to snow when standing right on the edge in between
固定Greebles開(kāi)關(guān)經(jīng)常下雪時(shí)站在邊緣之間
New craftable item: Stick Bag. Combine 2 ropes, 3 cloth and 1 rabbit skin. Increases stick carry capacity by 10
新的專(zhuān)業(yè)技能項(xiàng)目:棒袋。結(jié)合2條繩子,3塊布和1只兔子皮。增加堅(jiān)持承載能力10
New craftable item: Rock Bag. Combine 3 ropes, 3 cloth and 3 rabbit skin. Increases rock carry capacity by 5
新的專(zhuān)業(yè)技能項(xiàng)目:巖包。結(jié)合3條繩子,3塊布和3只兔子皮。增加巖石的承載能力5
Updated meds crafting page in survival book
更新的藥物生存的書(shū)制作網(wǎng)頁(yè)
Fixed repair building trigger position not calculated properly, causing icon to possibly be inside the building depending on its orientation
固定修復(fù)建筑物觸發(fā)位置不正確計(jì)算,導(dǎo)致圖標(biāo)可能是在建筑物內(nèi),取決于它的方向
Moved shelter’s icon a little bit more outside structure
移動(dòng)的庇護(hù)所的圖標(biāo)多一點(diǎn)外部結(jié)構(gòu)
Eating marigold now gives 5% fullness (same as other plants) and plays eating sound when used
吃金盞花現(xiàn)在給予5%的豐滿(mǎn)(同其他植物)和起吃的聲音時(shí),用
Increased cooked meat trigger size, should make it easier to target meat over the fuel fire trigger
增加煮熟的肉的觸發(fā)大小,應(yīng)使其更容易在燃料火觸發(fā)的肉類(lèi)
Unlit molotov thrown at lit fires now fuel it (but still doesn’t light unlit ones)
點(diǎn)燃的燃燒彈投擲點(diǎn)燃篝火現(xiàn)在燃料(但仍不光熄滅的)
Increased duration collapsed building pieces remain to 5s (from 2.5)
增加持續(xù)時(shí)間倒塌的建筑作品保持5S(2.5)
Fixed collapsing foundation not releasing its logs individually and instead staying glued in oddly shaped chunks of several logs
固定倒塌的基礎(chǔ)不會(huì)單獨(dú)釋放它的日志,而是停留在奇怪的形狀的幾塊木頭
Improved look of Pine Tree Top Heavy – straighter trunk, removed lower branches.
松樹(shù)的樹(shù)干–改進(jìn)重直看,刪除較低的樹(shù)枝。
Fixed glowing mutant leader straps
固定發(fā)光突變領(lǐng)袖肩帶
Fixed wrong uv’s on back of some magazines and pickups
固定的錯(cuò)誤的UV在一些雜志和皮卡回來(lái)
Fixed missing backfaces on dropped lizard and rabbit skin prefabs
固定失蹤的背面掉蜥蜴和兔子的皮膚問(wèn)題
Caves – better collision on rockground rock type
洞穴–在石底質(zhì)巖石類(lèi)型更好的碰撞
Caves – fixed holes in cave 6
洞穴,在洞穴6的固定孔
Fixed repetition of female head on stick art placed around the world
固定重復(fù)的女性頭上貼在世界各地的藝術(shù)
Improved responsiveness of weapon when attacking while recovering from a swing
改進(jìn)的武器攻擊時(shí)的響應(yīng),同時(shí)從一個(gè)擺動(dòng)恢復(fù)
It is no longer possible to place a defensive wall reinforcement on gate chunks
它不再可能放置一個(gè)防御墻加固門(mén)塊
(Multiplayer) Fixed fish trap resetting when there’s a fish trapped remotely
(多人)固定魚(yú)陷阱重置時(shí)有一個(gè)魚(yú)被困遠(yuǎn)程
(Multiplayer) Fish trap no longer syncs its sprung state, since fishes are local to each player it allows traps to catch fish on each player side independently. Resetting fish trap is still common to all players
(多人)魚(yú)陷阱不再同步,其出現(xiàn)的狀態(tài),因?yàn)轸~(yú)是當(dāng)?shù)孛總(gè)玩家可以設(shè)陷阱捕捉魚(yú)每個(gè)邊獨(dú)立。重置魚(yú)陷阱仍然是所有玩家共同
Fixed player collision getting stuck on enemies standing directly below player
固定玩家的碰撞被卡住的敵人站在直接低于球員
Life buoy now make sound when pushed and now float in water
救生圈現(xiàn)在在推時(shí)發(fā)出聲音,現(xiàn)在浮在水面上
Player blood map seams fixed
球員血地圖接縫固定
Fixed ghost roof default visual not centered and weirdly offset
固定的幽靈屋頂默認(rèn)視覺(jué)不集中和古怪的偏移
Fixed resetting fish trap not having a delay allowing currently caught fish to escape
固定重置的魚(yú)陷阱沒(méi)有延遲允許目前捕獲的魚(yú)逃脫
Fixed all types of maple trees not blowing up when within an explosion happening mid range from a player
固定所有類(lèi)型的楓樹(shù)不吹了當(dāng)在一個(gè)爆炸發(fā)生在中間范圍從一個(gè)球員
Fixed some tree/tent intersections
固定一些樹(shù)/帳篷交叉點(diǎn)
Revamped procedural wall auto fill: in the same fashion as floors & roofs, walls now show a preview of the result of “auto fill” feature. By default it tries to guess what mode is desired and toggles between manual and auto fill depending on ghost touching terrain or a player made structure, holding the “Craft” button (C by default) allows to toggle between modes manually. After doing so it no longer switches mode automatically until a new wall is being made
修改程序壁自動(dòng)填充:在同樣的方式作為地板和屋頂,墻壁現(xiàn)在顯示預(yù)覽結(jié)果的“自動(dòng)填充”功能。默認(rèn)情況下,它試圖想什么模式需要手動(dòng)和自動(dòng)切換填充根據(jù)地形或鬼摸一個(gè)球員結(jié)構(gòu),保持“手藝”按鈕(C默認(rèn))允許手動(dòng)模式之間切換。這樣做后,它不再自動(dòng)切換模式,直到一個(gè)新的墻正在作出
Placing a procedural wall on a foundation with floor will now cover the floor area instead of matching the foundation shape (so if foundations have an open side the ghost wall will cover that part as well instead of leaving it open, note that as all constructions it can be cancelled if not wanted)
將程序墻放在一個(gè)基礎(chǔ)上,現(xiàn)在將覆蓋地板面積,而不是匹配的基礎(chǔ)形狀(因此,如果基礎(chǔ)有一個(gè)開(kāi)放的一面,鬼墻將覆蓋該部分,而不是離開(kāi)它打開(kāi),注意,因?yàn)樗械慕ㄖ,它可以取消,如果不想?br/>Now checking against existing wall chunks (or derivatives such as fences) when placing a ghost wall (or derivatives) and skip placing new chunks over existing chunks that share exact same position and size (for example, after autofilling a wall and cancelling a chunk, autofill can be used a second time to fill the gap without spawning doubled up wall chunks overlapping the existing ones)
現(xiàn)在檢查現(xiàn)有的墻塊(或衍生工具如圍欄)放置一個(gè)鬼墻時(shí)(或衍生物)和跳將新塊比現(xiàn)有的塊共享相同的位置和大小(例如,比如自動(dòng)填寫(xiě)后墻和取消自動(dòng)填充塊,可以用一秒鐘的時(shí)間來(lái)填補(bǔ)這一缺口沒(méi)有產(chǎn)卵的一倍墻塊重疊現(xiàn)有的)
(Multiplayer) Fixed cave pre-placed fires not being lightable
(多人)固定的洞穴前放置火災(zāi)不輕松
Better lod for sinkhole base lowest lod and matched to latest layout
更好的LOD的天坑基地最低LOD和匹配的新布局
(Multiplayer) Fixed gamepad not having same restrictions as keyboard when using chat, causing issues such as allowing to double jump and possibly breaking all input
(多人)固定手柄不具有相同的限制使用鍵盤(pán)聊天時(shí),造成的問(wèn)題如允許雙跳,可能打破所有的輸入
Increased chance of enemies dodging thrown molotovs and other projectiles
增加敵人扔燃燒彈等彈機(jī)會(huì)躲避
Enforcing trigger validation while paddling raft to ensure driver unlocking when landing
執(zhí)行觸發(fā)驗(yàn)證而劃筏保證司機(jī)解鎖登陸時(shí)
Defensive wall gates are now considered dynamic buildings which doesn’t allow nesting other structures to it (not retroactive)
防御墻門(mén)現(xiàn)在被認(rèn)為是動(dòng)態(tài)的建筑不允許嵌套其他結(jié)構(gòu),它(不溯及既往)
Vertically snapping structures (like decorative skulls) can no longer be parented to dynamic buildings which do not allow it
垂直結(jié)構(gòu)(如搶購(gòu)裝飾骷髏)不再能定位到動(dòng)態(tài)的建筑不允許它
Timmy drawings can no longer be attached to dynamic buildings which do not allow it
蒂米圖紙不能再附加到不允許它的動(dòng)態(tài)建筑
Fixed excessive distortion when damaging gardens
固定的過(guò)度變形破壞時(shí)的花園
Fixed logs thrown into the sinkhole staying floating mid air, they now properly go all the way down !
固定原木扔進(jìn)天坑保持漂浮空中,他們現(xiàn)在正確的路走下去!
Fixed screen sometimes shaking randomly when walking around the world
當(dāng)行走在世界各地時(shí),固定的屏幕有時(shí)會(huì)搖晃
Fixed meat clipping into player body while eating
固定肉夾在玩家的身體,而吃
Fixed player crouch getting stuck sometimes when moving through shallow water
固定球員克勞奇卡住有時(shí)穿過(guò)淺水
(Multiplayer) Reduced some jerkiness in squirrel animation as client
(多人)減少松鼠動(dòng)畫(huà)一些急動(dòng)客戶(hù)端
(Multiplayer) Fixed player slowly rotating to the side and ending upside down when using chat box while swimming
(多人游戲)固定的玩家慢慢地旋轉(zhuǎn)到一邊,并結(jié)束了上下顛倒時(shí),使用聊天框,而游泳
(Multiplayer) Fixed flickering on back of tabloid magazine when viewing another player holding it
(多人游戲)固定在小報(bào)雜志背面閃爍時(shí),觀(guān)看另一個(gè)玩家持有它
Fixed player getting thrown up in the air if standing on top of an explosive
固定的球員被拋出在空氣中,如果站在頂部的一個(gè)爆炸
Added screen distortion effect to plane tv screens when plane begins to crash
當(dāng)飛機(jī)開(kāi)始?jí)嫐r(shí)增加了屏幕畸變對(duì)平面電視屏幕的影響
(Multiplayer) Fixed game freezing when closing inventory after adding more items than shown using metal tray on the crafting mat (i.e. add metal tray and 40 leaves to crafting mat then close inventory without combining)
(多人游戲)固定游戲凍結(jié)關(guān)閉庫(kù)存后,增加了更多的物品比顯示使用金屬托盤(pán)在制作墊(即添加金屬托盤(pán)和40葉制作墊然后關(guān)閉庫(kù)存沒(méi)有結(jié)合)
(Multiplayer) Fixed (again)backpack overlay icon not showing up in world after dying in a cave
(多人)固定(再次)背包覆蓋圖標(biāo)不顯示在世界上死后,在一個(gè)山洞里
Fixed lizards and other animals not falling from trees that are cut down
固定的蜥蜴和其他動(dòng)物不從被砍伐的樹(shù)木掉下來(lái)
Lizards will no longer try to climb trees that the player is chopping
蜥蜴將不再?lài)L試爬上樹(shù),玩家正在砍
(Multiplayer) Fixed interaction distance with item holder trigger of sled being really short
(多人)固定的交互距離與項(xiàng)目持有人觸發(fā)的雪橇真的很短
(Multiplayer) Fixed cutting stumps away from host not not blowing up
(多人)固定切割樹(shù)樁遠(yuǎn)離主機(jī)不吹了
New memory and performance optimizations added to pathfinding
優(yōu)化內(nèi)存性能添加到新的尋路
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當(dāng)前下載森林 v0.43
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