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無(wú)主之地:前傳DLC新人物奧雷利婭技能翻譯

作者:佚名來(lái)源:本站整理 發(fā)表時(shí)間:2014/10/28 16:01:55 評(píng)論(0)
2 頁(yè) 中系技能-Cold Money(2)

中系技能-Cold Money 冰冷的錢(qián)

第一排:

左:

Avalanche 雪崩(0/5)

Every time you or your shard deals cryo damage for the first time to an enemy gain a stack of Avalanche. You deal increased cryo damage and gain increased freeze chance for every stack of Avalanche. Stacks of Avalanche begin to decay if you haven*t dealt cryo damage for a short time and decay quickly if you deal incendiary damage or enter fight for your life.

每當(dāng)你的武器或碎片(主動(dòng)技能)初次對(duì)一名敵人造成冰凍傷害時(shí),將會(huì)開(kāi)啟"雪崩"堆疊,每一層雪崩堆疊都會(huì)提高你的冰凍傷害和凍結(jié)幾率。如果你在短時(shí)間內(nèi)未造成冰凍傷害,雪崩堆疊的層數(shù)將會(huì)下降,而如果你造成火焰?zhèn)蜻M(jìn)入跪地再起戰(zhàn)斗,堆疊層數(shù)將會(huì)極快下降。

冰凍傷害:+0.2%/層

凍結(jié)幾率:+0.08%/層

層數(shù)上限:200 (這里說(shuō)的是stack cop,我就理解成上限的意思了)

右:

Cold Front 冰鋒前線 (0/5)

Whenever your Shard damages an enemy, it has a chance to create a cryo nova

當(dāng)你的碎片傷害敵人時(shí),有一定幾率釋放出寒霜新星

寒霜新星幾率:7%/級(jí)

第二排:

左:

Short Summer 短暫的夏天(0/5)

When your Shard damages an enemy, gain a stack of short summer. When your action skill ends, begin losing short summer stacks. While losing stacks, gain increased coodown rate and increased gun gamage per stack. Lose all stacks of short summer whenever you use your action skill.

當(dāng)你的碎片傷害敵人時(shí),將會(huì)開(kāi)啟"短暫的夏天"堆疊。堆疊層數(shù)在主動(dòng)技能結(jié)束時(shí)開(kāi)始下降,下降過(guò)程中,每一層堆疊都會(huì)加快技能冷卻時(shí)間并增加槍擊傷害。再次使用主技能時(shí),堆疊層數(shù)全部消失。

冷卻時(shí)武器傷害:+0.4%/層

主動(dòng)技能冷卻時(shí)間:+0.4%/層

層數(shù)上限:999

右:

Frigid Touch 寒冷碰觸 (0/5)

Whenever you or your shard deals cryo damage to an enemy, there*s a chance some of that damage heals you. The lower your health, the greater the healing

當(dāng)你或者你的碎片對(duì)一名敵人造成冰凍傷害時(shí),傷害值的一部分有幾率為你回血。你的生命值越低,回復(fù)越多

主動(dòng)技能造成傷害的回血幾率:+8%/級(jí)

最多治療血量上限的3%/級(jí) (也就是說(shuō)限制了回血的量,打出上億的傷害回血量還是那么多)

中:

A Cold Wind 一陣?yán)滹L(fēng)(0/1)

重壓攻擊增幅。增加你的重壓攻擊對(duì)敵人的擊退效果,但是降低傷害

重壓傷害:-25%

引文 "I don*t mean to sound bitter, cold, or cruel, but I am, so that*s how it comes out" 我并非有意讓人覺(jué)得惡毒,冰冷或殘酷,但是本性如此,所以那不過(guò)是自然流露罷了。

第三排:

Polar Vortex 極地漩渦(0/1)

Whenever your Shard damages an enemy for the first time, it creates a singularity, pulling in nearby enemies. Each attack by your shard after that has a chance to create another sigularity.

當(dāng)你的碎片初次對(duì)敵人造成傷害時(shí),它會(huì)形成一個(gè)奇點(diǎn),吸引附近的敵人。此后你的碎片攻擊每次都有一定幾率形成另一個(gè)奇點(diǎn)。

造成奇點(diǎn)幾率:40%

第四排:

左:

Frostibite 凍瘡 (0/5) 感謝Teentitan大觸指正

Any enemy damaged by your shard takes increased cryo damage for a few seconds

任何被你的碎片傷害到的敵人,短時(shí)間內(nèi)會(huì)受到更強(qiáng)的冰凍傷害

冰凍傷害加深:+9%/級(jí)

右:

Cold Advance 冰冷進(jìn)擊 (0/5)

Deal increased critical hit damage. Additionally, every time you score a critical hit while your action skill is active, increase your action skill*s duration.

增加暴擊傷害。此外,主動(dòng)技能激活中你的每次暴擊,都會(huì)延長(zhǎng)主動(dòng)技能持續(xù)時(shí)間

暴擊傷害:+10%/級(jí)

主動(dòng)技能時(shí)間:+1秒 (這里我估計(jì)每一級(jí)技能是不會(huì)提高增加的時(shí)間的,不然加滿了以后打一次暴擊+5秒實(shí)在是不科學(xué))

中:

Fragment Rain 碎片之雨(0/1)

Whenever you use your action skill, it spawns ice fragments that fly out towards nearby enemies. Every time your shard dagames enemies, there*s a chance it will spawn more ice fragments

當(dāng)你使用主動(dòng)技能時(shí),將會(huì)生出飛向附近敵人的冰碎片,每當(dāng)你的冰片(主動(dòng)技能)傷害到敵人,將有一定幾率生出更多的冰碎片。

冰霜碎片幾率:20%

第五排:

左:

Let it Go 別掙扎了(0/5)

While your action skill is active, enemies near you deal decreased damage

在主動(dòng)技能激活時(shí),降低附近的敵人對(duì)你的傷害

敵人造成的傷害:-17%/級(jí)

右:

Whiteout 雪盲(0/5)

Your shard gains increased damage, increased cryo status effect damage and increased freeze chance

你的碎片能造成更高的傷害,提高冰凍狀態(tài)效果和凍結(jié)幾率

技能傷害:+8%/級(jí)

凍結(jié)傷害:+8%/級(jí)

凍結(jié)幾率:+10%/級(jí)

中:

Winter*s Fury 寒冬之怒(0/1)

Whenever you use your action skill, knockback all nearby enemies.

當(dāng)你使用主動(dòng)技能時(shí),能同時(shí)擊退附近的所有敵人

中系終極技能:

Wintertide 冬潮(0/1)

Kill skill. After killing an enemy, all of your guns deal cryo damage along with any other element they normally deal for a short time. If your gun already does cryo damage then it deals additional cryo damage.

必殺技。殺死一個(gè)敵人后的短時(shí)間內(nèi),你的所有槍械會(huì)在原有的元素傷害類(lèi)型之外,被暫時(shí)附上冰凍元素傷害,如果你的槍械原本就造成冰凍系傷害,那么它的傷害將會(huì)增加。

額外冰凍傷害:+25%

引文 "Nothing burns like the cold" 沒(méi)什么能如寒冷一般灼燒


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